Friday, July 20, 2012

Metroid II: Return of Samus (W)


Game Genie Codes:
http://gamehacking.org/?s=v2&sys=17&gid=1792
http://gamehacking.org/?s=v2&sys=10&gid=6389
http://gamehacking.org/?s=bsfree2&sys=6&gid=3337

Infinite missiles 00F-36B-E6E
Galoob
Infinite energy 80F-6DD-7F6
Galoob

Enable Debug Mode 002-4BB-5D4 Press Start to pause game, and you'll have access to a Debug Menu. Press up/down to change weapon type(but not graphic), left/right to move equipment selector, A to activate/deactivate equipment. Hold B and press left/right to modify maximum health, and refill to that point, hold B and press up/down to modify maximum missiles(shows up after game is unpaused), and refill to that point. Hold B + Select, then change screens to go to final boss. The code only needs to be on when accessing a save file. (<less<) Hyperhacker , Ugetab
Invincibility Against Enemies C9E-E8D-E69
nolberto82
Jump In Midair CDD-44F-E61
98D-45F-91C
14D-46F-A26
FA4-30E-4C1
FA4-61E-4C1

nolberto82
Hit Anywhere 182-E3A-2AA
182-6FC-2AA
0D2-70C-3B2

nolberto82

At The Very Start Of The Game, You Start With The Bombs, Spider Ball, Space Jump, High Jump Boots, And Screw Attack AFE 79B A9F
Nin10doh@aol.com
Start With About 165 Missiles FFE 7EB A9F
Nin10doh@aol.com
Energy From Enemies Gives You 99 Life, If You Don't Have An Energy Tank ACE 7DB A9F
Nin10doh@aol.com
Energy Tanks, Missile Tanks, And Stuff Like Spider Ball And Ice Beam, Come Back When You Leave The Screen. Makes Metroid's Come Back Too 544 34B 9A0
Knight_Wolf@webtv.net
Debug Mode 7B2-4BB-5D4 Pause the game and use Left and Right to select an item and A to toggle it. Use Up and Down to select a gun. Press Select to save the game if standing still (note: if the screen doesn't stay dark, pause and press Select again, repeating until it does), then pause and unpause again to restore sound. This code may cause bugs but it only needs to be on when loading or starting a game. (<less<) Hyperhacker
Don't Load Font When Resuming Saved Game 6F6-56F When you use the Debug code's Save Anywhere feature, you'll notice glitched graphics when you resume. This happens because the game loads a font overtop of enemy sprite graphics in order to display the 'SAVE--- PRESS START' and 'SAVE COMPLETED' messagea for the save point. (Leaving any room with a save point in it will refresh the graphics.) This code redirects the loader to code that doesn't do anything, so the enemy graphics remain loaded and you can safely resume the game after using the Save Anywhere code. (Sure, the text for the save point will be garbage, but you know what it says. :p) (<less<) Hyperhacker

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